NZ-NI-0227 · source record 6 October 2026
Cash Truck 2 — open the grid before raiding the truck
Every winning tumble unlocks four hidden positions. The Compressor and Cloner then behave differently in the base game and Truck Raider bonus.
Supplier sources below. Operator eligibility needs a separate check.

Cash Truck 2 by Quickspin is a six-reel ways game whose play area can expand to seven rows. It combines tumbles, hidden cells, Wilds, Scatters and a three-life Truck Raider feature.
Configuration and RTP evidence
The official sheet lists four total RTP models: 96.16%, 94.19%, 92.07% and 87.15%. Volatility is five out of five in every version. The reference stake range is €0.10–€100; those euro values do not prove an NZD range.
Quickspin reports a 35,000x target and maximum in the Truck Raider feature. That is a cap or simulated extreme, not an expected session return.
Tumbles and expanding cells
The base game starts with three to five visible symbols on each of six reels. Winning symbols disappear and new symbols fall. Every winning tumble unlocks four random hidden positions, so the playable area grows while the sequence continues.
The Compressor clears symbols, awards a respin and later removes surrounding symbols. The Cloner selects four to eight positions and converts them to a symbol already present on reel one. Read these operations in order rather than treating the final screen as the initial result.
Truck Raider and Super Bonus
Three Bonus Scatters trigger Truck Raider with three spins. A new Cash Stack or special symbol resets the counter to three. Additional Scatters add Expander symbols. A Super Scatter upgrades the entry and becomes a Doubler, Super Grabber or Super Booster.
In the bonus, Compressor collects existing Cash Stack values and removes them. Cloner copies the highest current value into one to three empty cells. Booster, Grabber, Doubler and their Super variants modify values under separate rules.
The published buy prices are 85x for Truck Raider and 250x for the Super Bonus, where enabled. Market availability must be checked in the live version.
Evidence and mobile checks
On mobile, the full six-column grid, locked boundary and three-spin counter should remain visible. Save the Game ID and active RTP if a dispute concerns a feature sequence.
Cash Truck 3 Turbo uses a related expanding-board idea but different tools. The Quickspin catalogue guide explains why each title needs its own help file.
Reading the varied base-game area
Cash Truck 2 uses six reels and can reach seven rows, but a paid spin does not necessarily begin with all 42 cells open. Quickspin says each reel starts with three to five available symbols while the remaining positions are locked or hidden. Record the visible height of every reel before evaluating a result. A compact notation such as 3-4-5-3-4-5 describes the starting boundary without mistaking locked cells for blanks.
Ways are calculated from the symbols actually available in that state. Do not count a hidden position, and do not use the eventual seven-row maximum to reconstruct the opening award. The boundary can change during the round, so each tumble requires its own grid reference.
Wilds substitute for ordinary symbols but not Bonus Scatters. Mark every Wild coordinate before tracing a combination. If a later tumble opens cells, those cells apply only to that later state; they cannot increase an award already settled on the smaller field.
Tumble and expansion order
When a winning combination settles, its symbols are removed and new symbols fall into the open positions. Quickspin states that every winning tumble also opens four randomly selected locked locations and reveals the symbols beneath them. Record the award, removed cells, four newly opened positions and replacement grid in that order.
Continue while the new state contains a winning combination. Each tumble award contributes to the paid-round total and each winning tumble can expand the field again. The sequence stops when the current state produces no further win, subject to any active Compressor or Cloner operation.
A final screenshot of a large grid does not prove that every cell was available on the first evaluation. For an audit, label the opening state T0, first post-win state T1 and subsequent states T2 onward. Store the open-cell count and four-cell expansion beside each transition.
Base-game Compressor
In the base game, an activated Compressor removes the screen symbols while Scatter and Wild remain and awards a respin. After the consequent tumble has finished producing wins, the Compressor is removed together with surrounding symbols. This is a sequence, not a single multiplier.
Capture the activation grid, preserved Wild and Scatter cells, cleared positions, respin result and final removal area. Do not apply the bonus-game collection rule here. The base version creates space and changes symbol positions; it does not simply total every Cash Stack on a hold-and-respin board.
If the respin creates wins, follow the normal tumble and four-cell expansion logic. Only after the consequent tumble chain reaches its documented endpoint should the Compressor’s later removal be logged. This ordering explains why the last grid may look very different from the activation frame.
Base-game Cloner
The base Cloner selects between four and eight existing positions. It converts those selected symbols into one existing symbol taken from the first reel. Record the first-reel source symbol, every selected coordinate and the converted grid.
The source must already exist on reel one under the published description. Do not choose the highest-paying symbol retrospectively or assume that the player controls the selection. After conversion, evaluate the resulting combinations against the active ways and then follow any tumble expansion.
The same Cloner name appears in Truck Raider, but the operation changes there. Keeping a “mode” column in the worksheet prevents the base conversion rule from being applied to bonus values.
Triggering Truck Raider
Three or more Bonus Scatters in the base game start Truck Raider. Three Scatters establish the standard entry; every additional Scatter adds one Expander symbol to the starting bonus configuration. Save the trigger grid and count actual Scatters because Wilds do not substitute for them.
The feature begins with three spins. New Cash Stack or special symbols remain unless a feature removes them. Whenever at least one new qualifying symbol lands, the counter resets to three. If none lands, the counter falls by one. Track the counter before and after every bonus spin rather than estimating the feature length from the number of populated cells.
At the end, the current symbol values are summed and multiplied by the base bet. Preserve values in bet-multiple units during the feature and convert to account currency only once, using the recorded base bet.
Super Scatter entry
If one of the three triggering Scatters is a Super Scatter, Quickspin replaces the standard Truck Raider entry with a Super Bonus. The Super Scatter converts at the beginning into a Doubler, Super Grabber or Super Booster.
Record which Scatter carried the Super state and which special symbol it became. Do not assume all three possibilities appear, and do not add a standard feature beside the Super Bonus. One trigger produces the upgraded route described by the game.
The 250× buy guarantees at least three Scatters and one Super Bonus Scatter where purchase is enabled. The converted special still needs to be identified from the actual opening state.
Expander symbols
An Expander unlocks three randomly chosen locked locations. This differs from the base-game rule in which a winning tumble opens four positions. Record each Expander separately, its three opened coordinates and the newly visible contents.
Additional trigger Scatters supply additional Expanders, so the starting bonus may contain more than one. Do not multiply the number of Expanders by three and assume all selected cells are distinct; use the actual board transition shown by the game.
Opening space can create room for future Cash Stacks or special symbols. It does not itself assign cash value unless the revealed or later-landed symbol has one.
Booster and Super Booster
A Booster adds its displayed value to every other symbol in the unlocked play area when it lands. Create a before-and-after value table and exclude the Booster itself from the “other symbols” set unless the live help explicitly shows otherwise.
A Super Booster performs that addition when it lands and on every later bonus spin for the duration of the feature. Keep it on the board and log each repeated application. Its cumulative effect depends on when it appeared and which symbols were present at each application.
Do not treat either Booster as multiplying values. Addition and multiplication produce different totals, particularly after several counter resets.
Doubler behaviour
The Doubler doubles its own value each time the bonus spin counter resets to three. Record its current value before a spin, whether a new symbol landed, the resulting counter reset and the new doubled value.
A spin with no new Cash Stack or special symbol reduces the counter and does not meet the published reset condition. Do not double merely because another spin occurred. If multiple new symbols land together, the counter still performs one reset event for that spin unless the history explicitly records another operation.
Keep the Doubler’s self-value separate from Booster changes and the eventual board sum.
Grabber and Super Grabber
The Grabber adds the values of all other symbols in the unlocked area to its own value when it lands. Save the contributing cells and their values at that moment. Later changes do not retroactively alter the completed grab.
The Super Grabber repeats the collection on every subsequent spin for the rest of the bonus. Its running value therefore requires one row per spin. Note the board composition before each collection and the amount added.
Neither rule means that the contributing symbols disappear. Removal occurs only through a feature that expressly removes them, such as the bonus Compressor.
Bonus-game Compressor
In Truck Raider, the Compressor collects the value of every existing Cash Stack and removes those stacks from the board, opening space again. This is materially different from its base-game symbol-clearing and respin sequence.
List each collected Cash Stack, sum the values and record where the collected amount is stored or awarded in the history. Then mark the vacated positions. Special symbols should not be removed unless the displayed rule and actual event include them.
The new space can receive later symbols if the counter remains active. Preserve the collected subtotal so it is not lost when the visible stacks disappear.
Bonus-game Cloner
The bonus Cloner identifies the current highest-value symbol, locks that value to itself and copies it into one to three empty positions. Record the source value, Cloner’s locked value and every created copy.
If several symbols share the highest value, do not invent a player-selected source; document the value and selected event shown. The Cloner requires empty positions, so the number of copies must be taken from the result rather than assumed to be three.
Future Boosters, Grabbers, Compressors or Smeltdown-like effects from other titles must not be imported. Cash Truck 2 uses only the operations documented on its own page.
Follow the Cloner’s new identities, not just the largest number
A small hypothetical bonus snapshot makes the copying operation easier to reconcile. Suppose three existing symbols, A, B and C, show 7, 11 and 4 bet units respectively, with enough empty positions for the displayed copy count. They sum to 22 units. A newly landed Cloner, D, identifies the highest current value, 11, locks that value to itself and creates the number of copies actually shown by the game.
The following rows are alternative outcomes of this invented example, not three stages of one event. They assume no other special action changes a value during the operation.
| Copies actually created | Original A/B/C subtotal | New Cloner D | Newly copied symbols | Reconciled visible subtotal |
|---|---|---|---|---|
| One | 22 | 11 | 11 | 44 bet units |
| Two | 22 | 11 | 22 | 55 bet units |
| Three | 22 | 11 | 33 | 66 bet units |
Do not overwrite B with D. B is the existing source, while D and each destination are new identities. Nor should 11 be added again merely because an animation highlights the source. In the two-copy row, the increase is 11 + 11 + 11 = 33, so the check is 22 + 33 = 55. That reconciles one newly valued Cloner and two copied positions, not three copies plus a fourth extra payment.
If a second existing symbol also shows 11, there is a tie in value. The copied number is still 11; identifying which tied coordinate the replay selected is useful for history, but it cannot justify adding both sources to the copy. If only one destination appears, the one-copy row applies even when other empty cells are visible. Empty capacity does not prove the largest random copy count was selected.
Give equal-value originals separate identifiers so the source selection never erases the other occupied position from the board subtotal.
For unit conversion only, an invented base bet of 0.20 account-currency units would turn the 55-unit subtotal into 55 × 0.20 = 11 currency units. This is a snapshot subtotal, not a confirmed terminal bonus award. Later actions and the final settlement can change it; do not add this intermediate amount to the final credit a second time.
Attach a timestamp and a coordinate to D and every copy. Should a later Booster or Grabber change the board, retain the completed copy event and create a separate value-change row. A later higher value cannot retrospectively replace the 11 captured earlier. When an actual spin combines several effects, obtain their sequence from the replay: this worksheet does not supply an unpublished precedence rule or say that copying happened before every other action.
Target Eliminated at 35,000×
Quickspin states that a total Truck Raider win of 35,000× ends the bonus and pays 35,000× the bet. Treat this as the feature’s Target Eliminated condition. When it occurs, save the state total, termination screen and final account credit.
Do not describe 35,000× as a likely result or an additional amount paid on top of the board. It is the documented terminal total. The four RTP variants do not create four different published targets on the reviewed source.
Standard and Super purchase records
The standard buy costs 85× the base bet and guarantees at least three Bonus Scatters. The Super purchase costs 250× and guarantees at least three Scatters including one Super Bonus Scatter. Availability depends on the deployed market.
Before confirmation, record base bet, account-currency price, active RTP and purchase type. After confirmation, save the actual Scatter count, any added Expanders and—on the Super route—the converted special symbol. The price purchases an entry condition, not a minimum feature return.
Natural triggers and purchased triggers should be labelled separately in analysis even when the later board follows the same rules. Their debit and evidence paths are different.
Mapping the four RTP models
The official sheet lists 96.16%, 94.19%, 92.07% and 87.15%. They are alternative configurations. A live review must identify one active percentage from the game’s help or Game ID; averaging the four would describe no real deployment.
All four models are listed at volatility five out of five. Volatility does not reveal which RTP is active and should not replace the exact percentage. Likewise, the supplier’s €0.10–€100 reference range does not establish NZD stakes at a New Zealand-facing operator.
Save the checked date because an integration can change versions. If the live help omits RTP, report it as unconfirmed rather than selecting the highest model.
Worked audit of an expanding sequence
Suppose T0 begins with 24 open cells and creates a win. Record that award, remove the contributing symbols and note four newly unlocked coordinates. T1 then has 28 open cells before replacements and may create another win. If it does, repeat the process and identify four further positions.
If a Cloner activates at T2, capture its reel-one source and converted coordinates before calculating the new ways. If a Compressor then activates, switch to its base-game timeline: clearing, respin, consequent tumbles and surrounding removal.
This example demonstrates bookkeeping only. It does not assert frequencies, symbol values or a particular outcome.
Truck Raider ledger template
For each bonus spin record the counter before, landed symbols, new-symbol flag, counter after, opened cells, Cash Stack values, special-symbol actions, collected amounts and running total. Add separate columns for Super Booster and Super Grabber repeated actions.
When a Compressor removes stacks, move their value to a collected-subtotal field. When a Cloner copies a value, create rows for the new positions. This prevents removed visual symbols from vanishing from the accounting and copied symbols from being counted before they exist.
At feature end, reconcile visible values, locked special values and collected subtotals with the server result. Then multiply the bet-unit total by the recorded base bet and compare it with the account ledger.
Mobile and support evidence
On a phone, verify that all six reel columns, the changing top boundary, locked cells and bonus counter remain visible. Use completed-round history when animations overlap. A cropped screenshot can hide an Expander opening or a special symbol at the edge.
For support, provide title, Game ID, RTP, base bet, round ID, trigger type, starting Scatter count, state images and a chronological event table. Include the purchase confirmation for an 85× or 250× entry. Never send account passwords, wallet recovery phrases or unrelated payment credentials.
Source and market limits
Quickspin’s page supports the layout, expansion rule, feature actions, purchase prices and target. It does not prove that Cash Truck 2 or either purchase is offered by a New Zealand casino. Local availability requires evidence from the operator being reviewed.
The editorial hero image is not a reel capture. Use it for orientation only; use live help, history and the official sheet for claims about values and rules. Keep Cash Truck 2 separate from Cash Truck, Cash Truck Begins and Cash Truck 3 Turbo because their feature sets are not interchangeable.
Frequently asked questions
What is the maximum grid? Six reels by seven rows.
How does the area expand? Each winning tumble unlocks four random hidden positions.
What starts Truck Raider? Three or more Bonus Scatters.
What are the buy prices? 85x for the standard bonus and 250x for Super Bonus where available.
Is New Zealand availability confirmed? No. Provider rules do not establish operator or local access.
Official sources
Bottom line: track visible cells, each tumble unlock and the mode-specific tools before reading the collected total.
How to verify the version you can actually open
A provider page proves that a title exists and describes the supplier's intended rules. It does not prove that a casino accepts players in New Zealand, that the title is enabled for a particular account, or that the highest published RTP is the version in the lobby. Treat availability, operator eligibility and product configuration as three separate checks.
Start with identity, then configuration
Open the game only through the authenticated casino lobby. The information or help panel should identify Quickspin, the exact title and the active mathematical return. Compare the reel or grid layout, paylines or cluster rules, named features and symbol behaviour with the official product material. Similar artwork or a matching title is not enough when the help file is missing or inconsistent.
When the supplier publishes several RTP values, report all of them as configurations. Do not assume the highest option is deployed. RTP is a theoretical long-run measure across a very large number of rounds; it is not a refund rate for one player and cannot predict the next result. Volatility is different: it describes how unevenly results are distributed on the provider's scale.
Read stake controls as money, not interface decoration
Provider sheets often quote a reference range in euros. That range does not establish New Zealand-dollar support or the limits in a specific account. Before a paid round, identify the total amount that will leave the balance. If the interface separates denomination, coins and lines, verify the combined total. If Extra Bet is active, calculate its full cost before pressing spin.
Feature-buy prices are multiples of the current bet, not promised returns. A 100x purchase at a $1 stake costs $100; at a $2 stake it costs $200. Availability can vary by market and some mathematical configurations may not support the control. If the live help does not explain the price, delivered feature and active RTP, leave the option unused.
Keep simulation figures in their proper scope
A game sheet may publish a maximum result observed in a large simulation. That is not automatically the contractual maximum payout and never describes a likely session. Preserve the provider's wording, sample size and configuration. Check the live rules for a binding cap and the operator terms for any separate payout limit. Do not turn an extreme result into a promotional headline.
Audit a disputed round
If an animation freezes or a connection drops, do not repeat the wager immediately. Reopen the game through the authenticated lobby and inspect round history. Record the time, total stake, balance movement and round identifier. The result can be settled by the gaming system even when the device never displays the final animation. Send evidence through verified operator support; never disclose a password, recovery phrase or one-time code.
Read the paytable as a calculation document
The paytable should explain what creates a win, which symbols substitute, where special symbols can land and how multiple awards combine. For line games, confirm direction and active paylines. For cluster games, confirm adjacency, minimum group size and the order of collection. For respins, identify what remains locked, what resets the counter and what ends the feature. A graphic effect can illustrate those rules but cannot replace them.
Separate addition from multiplication. Several prize values may be added before a multiplier applies, while reel-specific multipliers can sometimes multiply together only when each reel participates in the same win. Reconstruct one low-stake result from game history. If the arithmetic cannot be matched to the help file, stop and ask the operator rather than guessing.
Do not confuse hit frequency with a profitable round
Provider sheets can publish hit frequency or category probabilities. A hit simply means a round returned a qualifying amount; it can be smaller than the stake. “Big”, “Mega” or “Epic” thresholds are provider reporting categories, not promises. They are useful for comparing mathematical versions only when definitions and samples are the same.
Random outcomes do not become due after a long gap. A feature that appeared repeatedly in a demo or marketing clip has no obligation to repeat in a funded session. Previous rounds do not create a debt from the next random result.
Confirm market and device behaviour independently
A title can exist in the supplier catalogue while an operator disables it for a territory, currency, device or bonus. Language localisation is not evidence of legal availability. Confirm the operator's identity, accepted countries and current lobby separately from the provider review.
On mobile, verify that balance, total bet, feature state and help remain visible without overlap. On desktop, check that browser zoom does not hide a purchase control or change the apparent denomination. Mathematical configuration should not change merely because the screen changes; if the help shows another RTP, treat it as a different deployment and record it.
Keep a compact evidence record
For any fact used in a review, save the title, provider, official URL, document date when available, access date and exact territorial scope. For a live session, add the operator domain, Game ID, RTP, currency and a non-sensitive screenshot of the help panel. This makes later corrections possible when a supplier updates a sheet or an operator changes configuration.
Missing information should remain missing. Do not estimate an RTP from results, convert a euro reference range into an operator's NZD limit, or treat another casino's configuration as evidence. A transparent “not confirmed” is more useful than a precise-looking number without the correct source.
Use limits that survive the feature design
Collection meters, expanding grids, sticky symbols and near misses can make a session feel unfinished. Unless the rules explicitly preserve progress, the visible state has no value after the round or feature ends. Set a money limit and time limit before launch, count feature buys immediately, and stop at the limit even when a meter appears close to an upgrade.
No random game is an income plan. Do not borrow, use essential funds or raise the stake to recover a loss. If play stops feeling recreational, use timeout, deposit-limit or self-exclusion tools and consult the site's responsible gambling guide.
Primary source and correction path
This guide separates documented product information from market availability. Check the official source and the game help inside the exact version offered before making a decision.
