NZ-NI-0224 · source record 6 October 2026

Brooklyn Bootleggers — expand the Lock Up one column at a time

Four medium or Wild symbols can activate the base Lock Up. During Tip Off Free Spins, Badge Scatters add spins and expand its frame toward the full 5×3 grid.

Supplier sources below. Operator eligibility needs a separate check.

Original 1920s Brooklyn harbour raid with federal agents, delivery truck and fifteen-window evidence lock frame
Original editorial artwork illustrating the expanding Lock Up frame; it is not a gameplay screenshot.

Brooklyn Bootleggers by Quickspin is a 3×5 game with ten lines, nine paying symbols, a Wild and Badge Scatter. Its Lock Up feature pays for qualifying symbols inside an active frame.

Verified configuration

The official sheet lists total RTP versions of 96.25%, 94.19% and an 87% model. Volatility is 3.5 for the highest model and three for the 94% model. Its reference stake range is €0.10–€100, not confirmed NZD pricing.

The sheet’s 100-million-spin simulations reached roughly 10,000x. A completely locked 5×3 frame has the documented 10,000x result; it is not a forecast.

Lock Up and Free Spins

In the base game, Lock Up can activate when four or more medium or Wild symbols land inside its area. Wilds substitute for normal symbols and also count as paying Lock Up symbols.

Three or more Badge Scatters trigger Tip Off Free Spins. During the feature, three, four or five Badges add three, five or seven spins and expand the Lock Up frame by one column until it reaches 5×3.

The official buy costs 60x and triggers the feature with at least three Scatters, subject to market availability.

Mobile and evidence checks

The frame boundary, qualifying symbols, added spins and Scatter count must remain visible on mobile. Save the Game ID and before/after frame width for support.

Sticky Bandits Unchained uses persistent Wild positions rather than an expanding evidence frame. See the provider guide for deployment checks.

Five reels, three rows and ten lines

Brooklyn Bootleggers uses a 5×3 grid with ten fixed paylines. Ordinary combinations follow those patterns. The Lock Up calculation is an additional feature tied to its active frame.

Record the initial reel grid, line awards and frame boundary separately. A symbol can contribute to a payline while also counting inside Lock Up under the active rule.

The supplier’s euro range is a reference. Confirm the deployed currency, stake and Game ID.

Defining the active Lock Up frame

Draw the 5×3 grid and mark the cells currently enclosed by Lock Up. Only qualifying symbols inside that boundary belong to the feature calculation.

Symbols outside the frame can still participate in ordinary paylines but should not be counted for Lock Up. This is the central boundary check.

Store frame width and coordinates before every feature event. A screenshot without the boundary is insufficient evidence.

Base-game activation

In base play, Lock Up can activate when four or more medium-paying or Wild symbols land within its current area.

Count unique qualifying cells inside the frame. Do not include high or low symbols unless the paytable classifies them as eligible medium symbols.

Wilds count as paying Lock Up symbols and also substitute in normal line evaluation. Record both roles without duplicating their cash value.

Qualifying-symbol table

Open the paytable and list the nine paying symbols by tier. Mark which are the medium group accepted by Lock Up.

For a result, create columns for coordinate, symbol, inside frame, eligible and value. The qualifying count is the number of rows with inside and eligible both true.

This prevents a visually prominent symbol outside the frame from inflating the feature total.

Wild handling

A Wild inside Lock Up counts as an eligible paying symbol under the source. Store its coordinate and feature value or substitution result shown by history.

A Wild outside the frame remains relevant to paylines but not the Lock Up count. Keep the two calculations separate.

Do not assume Wilds expand the frame. Badge Scatters during Tip Off are the documented expansion event.

Tip Off Free Spins entry

Three or more Badge Scatters trigger Tip Off Free Spins. Save the settled Scatter count, starting spins and opening frame width shown by the transition.

The source summary does not provide an initial spin table, so use the live paytable for the starting count. Do not copy another game’s values.

Record every Badge retrigger and frame change during the bonus.

Three-Badge retrigger

During Tip Off, three Badge Scatters add three spins and expand the frame by one column, subject to the 5×3 maximum.

Store remaining spins before and after, frame width before and after, and the newly enclosed column. The two effects belong to one event.

If the frame is already full, the added spins still follow the live rule while expansion cannot exceed 5×3.

Four- and five-Badge retriggers

Four Badges add five spins and expand one column. Five add seven spins and also expand one column. The Scatter count changes duration, not the number of columns added per event.

Record the exact count and do not add three plus five plus seven cumulatively. One settled result selects one retrigger tier.

The expanded frame persists through the remaining Tip Off feature under the documented state.

One-column-at-a-time growth

Represent frame width as F1, F2 and onward until F5 covers the complete grid. After each Badge event, increment by one only.

A five-Badge result does not jump several columns merely because it awards more spins. Frame growth and spin addition are separate outputs.

Mark the newly enclosed cells so later Lock Up calculations include them and earlier ones do not.

Full 5×3 Lock Up

At maximum width, the frame covers all 15 grid positions. The source associates a completely locked 5×3 result with the documented 10,000× outcome.

Do not call a full-width empty frame a 10,000× win. The required completely locked state and qualifying symbols must be shown by the active history.

Store the final frame, all locked cells, base bet and settlement when the endpoint occurs.

Lock Up calculation sequence

For each relevant result, first evaluate ordinary paylines. Then identify the active frame and count eligible medium or Wild symbols inside it.

Apply the feature award exactly as the paytable describes. Do not use the total number of visible symbols or frame area as a substitute for qualifying count.

When the frame expands, update the boundary before the next evaluated result, not retroactively for the one that caused expansion unless the history says so.

60× feature buy

The documented purchase costs 60× and triggers Tip Off with at least three Scatters where enabled.

Confirm base stake, total currency debit, active RTP, delivered Scatter count, starting spins and opening frame. The price buys entry, not a 60× minimum return.

Availability is operator-specific. The Quickspin product page does not prove New Zealand access.

RTP alternatives

The listed returns are 96.25%, 94.19% and an 87% model. Record the exact live value and Game ID.

Volatility is 3.5 for the highest model and three for the 94% row in the source summary. Leave the 87% classification unfilled if the extracted evidence does not state it.

Do not invent a 92% configuration from other Quickspin titles.

Simulation and maximum context

Provider simulations of 100 million spins reached roughly 10,000×. A fully locked 5×3 frame has a documented 10,000× result.

Keep simulation observations and formal feature result wording distinct. Neither indicates how often a player should expect the full frame.

The 60× purchase does not guarantee frame completion.

Example frame audit

Suppose the active frame covers three columns. A result contains four medium symbols inside and two outside. Count only the four inside for Lock Up, while all six can still affect paylines as their positions allow.

If three Badges then expand the frame to four columns, the new column becomes eligible for later results. Do not recalculate the preceding state with the larger boundary.

This example describes the method, not a predicted symbol layout.

Complete worksheet

Start with title, Game ID, RTP, currency, stake and frame dimensions. For every spin, record grid, line wins, qualifying symbols inside frame and Lock Up result.

During Tip Off, add remaining spins, Badge count, added spins and frame expansion. Mark every new column until 5×3.

For a purchase, attach the 60× confirmation. At settlement, compare the round total with the server ledger.

Mobile validation

On a phone, the frame border must remain visible around all active cells. Qualifying symbols, Badge count and remaining spins should not be obscured by raid animations.

Open completed round history and check that frame width is recorded. A final grid without its prior expansion sequence is weak evidence.

Use labels, not only colour, for Badge and Wild symbols.

Product and market scope

Quickspin establishes the title’s frame, Scatter expansions, RTPs and purchase. It does not establish New Zealand availability, NZD limits or operator withdrawals.

Keep the game separate from Sticky Bandits and other 1920s titles. Label the Brooklyn harbour art as editorial and date the source review.

Mapping the nine paying symbols

Create a paytable inventory before auditing Lock Up. List each paying symbol, its tier and whether the live help classifies it as medium. Add the Wild and Badge Scatter as separate feature rows.

This inventory avoids a subjective decision based on artwork size or character importance. Only the provider classification determines eligibility.

When a version update changes symbol values, preserve the old Game ID and date rather than updating a historical round with the new table.

Frame origin and expansion direction

Record which columns the initial frame covers and the direction in which it expands. “Three columns” is incomplete if the active area can begin on a particular side or centre.

After a Badge event, mark the exact newly included column. This makes it possible to test whether a symbol that was outside before the event becomes eligible afterward.

Do not assume symmetrical growth unless the live help shows it. The rendered frame boundary is authoritative.

Base activation example

Suppose the base frame encloses coordinates B1–D3. If medium symbols appear at B1, B2, C3 and D1, the four-cell threshold is met. A fifth medium at E2 remains outside and is excluded.

If a Wild at C1 replaces one of those positions, count it as an eligible Lock Up symbol under the source. Keep its ordinary line substitution in a separate calculation.

The example explains boundaries only. Actual initial frame coordinates and awards must come from the deployed history.

Handling symbols on the border

A symbol counts according to the cell it occupies. Visual artwork can overlap the metal border, but the coordinate is either inside or outside.

Use the centre of the grid cell or server highlight, not decorative edges, to classify it. This is particularly important on mobile where the border can be thick.

If the UI does not clearly show the boundary, open the paytable or round history before evaluating the feature.

Badge events at maximum width

Once the frame reaches 5×3, another three-, four- or five-Badge event cannot add a sixth column. Record the frame as unchanged and add only the documented spins.

Do not convert the unused expansion into another prize unless the live help explicitly provides compensation. The source summary does not state one.

The maximum-width state remains active for the rest of Tip Off under the feature rules.

Separate spin and frame counters

Maintain two ledgers: remaining Free Spins and frame width. A Badge event changes both, but by different quantities.

Three Badges add three spins and one column; four add five spins and one column; five add seven spins and one column. The column increment never equals the added-spin count.

This separation prevents a five-Badge event from accidentally widening the frame by five.

Bought-feature delivery

After accepting 60×, verify at least three Badge Scatters in the delivered result and the correct Tip Off transition. Record the actual Scatter count because it can influence starting or immediate feature state.

Store the opening frame, initial spins and Game ID. If any field differs from the confirmation, capture it before continuing.

The debit is not part of the Lock Up multiplier. Keep purchase cost and feature award separate in the ledger.

RTP precision and missing evidence

The sheet provides 96.25%, 94.19% and a rounded 87% model in the available evidence. Preserve that precision. Do not manufacture 87.15% by analogy.

Likewise, avoid assigning a volatility score to the 87% row when the extracted source does not confirm one. An incomplete table should remain explicitly incomplete.

The live information screen can provide stronger deployment evidence. Record it with the Game ID and date.

Full-frame endpoint audit

For a claimed 10,000× full Lock Up, save all 15 cells, their qualifying status, frame at 5×3, base bet and server award.

The endpoint requires a completely locked frame, not merely a frame that covers the whole grid. Confirm every required position through the event history.

If the formal paytable caps the result at 10,000×, preserve any early feature termination or remaining-spin treatment shown by the server.

Round-history chronology

Number every base or feature spin. Within a spin, store line result, Lock Up qualification, Badge event, added spins and frame expansion in server order.

The event that expands the frame should not retroactively include the new column in its earlier Lock Up count unless the history evaluates expansion first.

Chronology resolves this ambiguity better than a final screenshot.

Support-case package

Provide title, Game ID, RTP, stake, frame coordinates, qualifying-symbol table, Badge count, spin counter, frame before/after and round ID.

For a 60× entry, add the purchase confirmation and delivered Scatter state. For a maximum event, add all 15 locked positions.

No wallet secret, password or unrelated identity document is needed to review this game result.

Final editorial checklist

Verify 5×3, ten lines, nine paying symbols, four-symbol base activation, Wild eligibility, three-Badge entry, three/five/seven added spins, one-column growth, 60× buy, three RTP models and 10,000× full-frame result.

Check that outside-frame symbols are never included and the frame never exceeds 5×3. Confirm the FAQ and metadata match the detailed body.

Run word-count, duplicate, internal-link and image-path audits. The page should remain a frame-calculation guide rather than generic casino filler.

Final ledger reconciliation

All ordinary lines, Lock Up awards and Tip Off extensions belong to one initiating round. Add each settled component once and compare it with the server credit.

If the main balance differs, inspect concurrent activity. Archive the frame chronology and source date so later versions can be distinguished from the reviewed round.

Verify every frame boundary independently.

Frequently asked questions

How many paylines are used? Ten on a 3×5 layout.

What can activate base-game Lock Up? Four or more medium or Wild symbols in its area.

How does the frame grow? Badge Scatters during Free Spins expand it by one column, up to 5×3.

What is the feature-buy cost? 60x the bet where enabled.

Is it confirmed in New Zealand? No. Provider documentation does not prove local casino availability.

Official sources

Bottom line: identify the active frame first, then record every Badge-driven expansion and added-spin award.

How to verify the version you can actually open

A provider page proves that a title exists and describes the supplier's intended rules. It does not prove that a casino accepts players in New Zealand, that the title is enabled for a particular account, or that the highest published RTP is the version in the lobby. Treat availability, operator eligibility and product configuration as three separate checks.

Start with identity, then configuration

Open the game only through the authenticated casino lobby. The information or help panel should identify Quickspin, the exact title and the active mathematical return. Compare the reel or grid layout, paylines or cluster rules, named features and symbol behaviour with the official product material. Similar artwork or a matching title is not enough when the help file is missing or inconsistent.

When the supplier publishes several RTP values, report all of them as configurations. Do not assume the highest option is deployed. RTP is a theoretical long-run measure across a very large number of rounds; it is not a refund rate for one player and cannot predict the next result. Volatility is different: it describes how unevenly results are distributed on the provider's scale.

Read stake controls as money, not interface decoration

Provider sheets often quote a reference range in euros. That range does not establish New Zealand-dollar support or the limits in a specific account. Before a paid round, identify the total amount that will leave the balance. If the interface separates denomination, coins and lines, verify the combined total. If Extra Bet is active, calculate its full cost before pressing spin.

Feature-buy prices are multiples of the current bet, not promised returns. A 100x purchase at a $1 stake costs $100; at a $2 stake it costs $200. Availability can vary by market and some mathematical configurations may not support the control. If the live help does not explain the price, delivered feature and active RTP, leave the option unused.

Keep simulation figures in their proper scope

A game sheet may publish a maximum result observed in a large simulation. That is not automatically the contractual maximum payout and never describes a likely session. Preserve the provider's wording, sample size and configuration. Check the live rules for a binding cap and the operator terms for any separate payout limit. Do not turn an extreme result into a promotional headline.

Audit a disputed round

If an animation freezes or a connection drops, do not repeat the wager immediately. Reopen the game through the authenticated lobby and inspect round history. Record the time, total stake, balance movement and round identifier. The result can be settled by the gaming system even when the device never displays the final animation. Send evidence through verified operator support; never disclose a password, recovery phrase or one-time code.

Read the paytable as a calculation document

The paytable should explain what creates a win, which symbols substitute, where special symbols can land and how multiple awards combine. For line games, confirm direction and active paylines. For cluster games, confirm adjacency, minimum group size and the order of collection. For respins, identify what remains locked, what resets the counter and what ends the feature. A graphic effect can illustrate those rules but cannot replace them.

Separate addition from multiplication. Several prize values may be added before a multiplier applies, while reel-specific multipliers can sometimes multiply together only when each reel participates in the same win. Reconstruct one low-stake result from game history. If the arithmetic cannot be matched to the help file, stop and ask the operator rather than guessing.

Do not confuse hit frequency with a profitable round

Provider sheets can publish hit frequency or category probabilities. A hit simply means a round returned a qualifying amount; it can be smaller than the stake. “Big”, “Mega” or “Epic” thresholds are provider reporting categories, not promises. They are useful for comparing mathematical versions only when definitions and samples are the same.

Random outcomes do not become due after a long gap. A feature that appeared repeatedly in a demo or marketing clip has no obligation to repeat in a funded session. Previous rounds do not create a debt from the next random result.

Confirm market and device behaviour independently

A title can exist in the supplier catalogue while an operator disables it for a territory, currency, device or bonus. Language localisation is not evidence of legal availability. Confirm the operator's identity, accepted countries and current lobby separately from the provider review.

On mobile, verify that balance, total bet, feature state and help remain visible without overlap. On desktop, check that browser zoom does not hide a purchase control or change the apparent denomination. Mathematical configuration should not change merely because the screen changes; if the help shows another RTP, treat it as a different deployment and record it.

Keep a compact evidence record

For any fact used in a review, save the title, provider, official URL, document date when available, access date and exact territorial scope. For a live session, add the operator domain, Game ID, RTP, currency and a non-sensitive screenshot of the help panel. This makes later corrections possible when a supplier updates a sheet or an operator changes configuration.

Missing information should remain missing. Do not estimate an RTP from results, convert a euro reference range into an operator's NZD limit, or treat another casino's configuration as evidence. A transparent “not confirmed” is more useful than a precise-looking number without the correct source.

Use limits that survive the feature design

Collection meters, expanding grids, sticky symbols and near misses can make a session feel unfinished. Unless the rules explicitly preserve progress, the visible state has no value after the round or feature ends. Set a money limit and time limit before launch, count feature buys immediately, and stop at the limit even when a meter appears close to an upgrade.

No random game is an income plan. Do not borrow, use essential funds or raise the stake to recover a loss. If play stops feeling recreational, use timeout, deposit-limit or self-exclusion tools and consult the site's responsible gambling guide.

Primary source and correction path

This guide separates documented product information from market availability. Check the official source and the game help inside the exact version offered before making a decision.

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