NZ-NI-0354 · source record 6 October 2026

SixSixSix — three Wicked Wheels unlock three bonus levels

The count of simultaneous wheel triggers determines the bonus tier; multiple wheel values then resolve from left to right.

Supplier sources below. Operator eligibility needs a separate check.

Original infernal carnival chamber with three blue-and-red mechanical wheels and a shadowy deal-maker
Original editorial artwork illustrating three Wicked Wheels and tiered bonus entry; it is not a gameplay screenshot.

SixSixSix by Hacksaw Gaming activates Wicked Wheels through matching blue or red 6 symbols. Those symbols can land only on reels one, three and five, with no more than one per reel. Only blue wheels appear in the base game.

Wicked Wheel order

An activated wheel awards the slice reached by its arrow. If several wheels are active, values collect from left to right. Blue wheels can contain adding or multiplying values, a bonus-triggering 6 and a max-win slice. Red wheels use stronger published value ranges but have no listed FS trigger.

Three bonus levels

One triggering wheel starts Speak of the Devil with ten Free Spins and an increased chance of blue and red wheels. Two simultaneous triggers start Let Hell Break Loose, also ten spins, with red wheels only. Three start What the Hell, where a red wheel appears every spin. The highest tier cannot be purchased according to the source.

Deal with the Devil

The first two bonus levels can offer a Deal Wheel. Its numeric result replaces the original ten spins with 5, 8, 12, 16 or 20; the 6 symbol upgrades the bonus by one tier. The player cannot be downgraded to a lower mode. A deal can occur once per level, including again after an upgrade, but is not offered in the highest tier.

Evidence limits

The page lists a max-win wheel slice without publishing a numeric cap. It does not expose readable RTP, stakes or New Zealand availability.

Eligible reels and one-symbol limit

Matching blue or red 6 symbols can land only on reels one, three and five, with no more than one qualifying 6 on each reel. Record colour, reel and final stopped coordinate before activating a wheel.

In the base game, only blue wheels appear. A red 6 in a purported base screenshot requires mode and version verification rather than immediate acceptance.

The reel restriction makes the maximum simultaneous trigger count three, which maps directly to the three bonus levels.

Activating a Wicked Wheel

Each qualifying 6 activates its corresponding wheel. Save the arrow’s final slice, not a segment passed during animation. Give wheels stable IDs W1, W3 and W5.

The awarded slice can contain an adding value, multiplying value, bonus-triggering 6 or max-win result according to wheel type. Record both operation and value.

A visible 6 that does not meet colour or reel conditions should not be counted as an active wheel without help-screen evidence.

Left-to-right wheel resolution

When several wheels activate, process values from reel one toward reel five. Maintain a running subtotal and show every operation. Do not sort slices by size or apply multipliers first.

If the provider’s live help defines how a leading multiplier behaves, record that exact rule. Do not import Lootline arithmetic from another Hacksaw title.

Preserve the state after each wheel so bonus triggers and value operations occur in the documented order.

Blue wheel contents

Blue wheels can contain adding values, multiplying values, a 6 that triggers bonus entry and a max-win slice. Record the exact stopped label and the current mode.

The presence of a max-win slice does not supply a numeric cap on the public page. Report the slice as a rule and leave the cash or multiplier ceiling unconfirmed until the live paytable defines it.

Only an actually stopped 6 contributes to simultaneous trigger counting.

Red wheel contents

Red wheels use stronger published ranges but do not list an FS trigger on the accessible source. Record numeric operations exactly as displayed and keep them distinct from blue.

Do not treat a red wheel as an automatic bonus upgrade unless the specific mode or Deal Wheel rule establishes it. Its ordinary values belong to the wheel calculation.

Because red wheels do not occur in the base game under the provider description, always attach a bonus-mode label.

One trigger: Speak of the Devil

One Wicked Wheel landing a bonus-triggering 6 starts Speak of the Devil with ten Free Spins. Save the activating wheel, scatter-like result, initial counter and bonus label.

This mode increases the chance of blue and red wheels, but the public page does not quantify the increase. Do not invent a percentage.

Record every bonus-spin wheel event from left to right and keep the main counter separate.

Two simultaneous triggers

Two wheels triggering together start Let Hell Break Loose with ten spins. This mode uses red wheels only. Save both trigger reels and verify the red-only state on later spins.

“Simultaneous” means the same stopped base result. Two separate one-wheel triggers across different paid spins do not combine into this tier.

Do not carry unused progress from an earlier round; the bonus tier is determined by the current event.

Three simultaneous triggers

Three active wheels triggering together start What the Hell. A red wheel appears every spin. Save W1, W3 and W5 on the entry result and record the initial counter from the deployed help.

The public source says this highest tier cannot be purchased. Do not list a direct buy as available even if lower tiers offer market-dependent controls.

A guaranteed red wheel is not a guaranteed high value or win.

Deal Wheel eligibility

The first two bonus levels can offer a Deal Wheel. The highest tier does not. Record the current tier and whether a deal is presented before describing its result.

A deal can occur once per level. If a 6 upgrades the feature, the new level can later offer another deal under the published rule.

Keep deal history by tier to prevent the same offer from being counted twice.

Numeric Deal Wheel outcomes

A numeric Deal result replaces the original ten spins with 5, 8, 12, 16 or 20. It is a replacement, not an addition. Record the counter before the deal and the new total afterwards.

A result of 5 can reduce duration, while 20 increases it. The player accepts the wheel outcome under the active interface; the article should not describe only favourable possibilities.

If some spins have already been used before a deal, the live counter is authoritative for how replacement applies.

Deal upgrade result

Landing a 6 on the Deal Wheel upgrades the bonus by one tier. Speak of the Devil becomes Let Hell Break Loose; Let Hell Break Loose becomes What the Hell.

The player cannot be downgraded to a lower mode. Preserve the tier before and after the event and any counter changes shown by the game.

Once in the highest tier, no further Deal Wheel is offered under the public rule.

Worked one-wheel entry

Suppose W3 stops on a bonus 6 while W1 and W5 do not trigger. The event count is one, so the game enters Speak of the Devil with ten spins.

If a Deal later returns 12, record the counter replacement and remain in the same tier. If it returns a 6, record the upgrade to Let Hell Break Loose.

The example explains routing without assigning invented values or probabilities.

Worked multi-wheel calculation

Suppose W1 stops on an adding slice, W3 on a multiplying slice and W5 on another adding slice. Resolve W1, then W3, then W5 using the live wheel arithmetic.

Do not rearrange the last addition ahead of the multiplier. Store every intermediate subtotal and compare the final award with round history.

Illustrative wheel types do not claim a particular number range.

Bonus-spin ledger

Use columns for tier, spin counter, active wheel reels, colours, stopped slices, left-to-right expression, Deal eligibility, tier change and credited amount.

Keep wheel animations nested inside their primary Free Spin. If a deal replaces the counter, record the transition on the same row.

At feature end, reconcile all spin credits with the bonus total and clear tier state.

Paytable and maximum-win slice

Obtain exact blue and red value ranges, arithmetic rules, paylines or other evaluation, and numeric maximum from the deployed help. The public page’s max-win label alone cannot support a number.

If the slice awards the cap immediately, document the live settlement and bet definition. Do not substitute a cap from another game.

Record provider, title, version, operator, currency and date beside every numerical field.

RTP, stakes and market controls

Readable RTP, stake range, default denomination and volatility are absent from the public page. Collect them from the exact deployment.

If multiple RTP versions exist, publish only the tested value. Bonus-buy availability is market-dependent and the highest tier is explicitly not purchasable.

Do not state local control availability without operator evidence.

New Zealand availability

The global provider page does not prove real-money access in New Zealand. Verify country terms, registration eligibility, authenticated catalogue and successful launch.

NZD support, payments, verification and withdrawals are operator facts. Source them separately and date the check.

A demo is insufficient. Do not advise bypassing location controls.

Mobile and accessibility checks

On mobile, reels one, three and five, wheel arrows, slice labels, tier name, Deal result and counter must remain visible. Test portrait and landscape modes.

Blue and red wheels need accessible names beyond colour. Reduced-motion mode should preserve final arrow positions and left-to-right order. Keyboard focus must reach help, paytable and history.

After interruption, compare tier, deal history, counter, balance and round identifier with server history.

Support-ready evidence

For wheel disputes, provide stopped 6 coordinates, wheel colours, arrow slices and ordered arithmetic. For tier issues, provide simultaneous trigger count and entry label.

For a Deal, attach old counter, result, new counter or tier and prior deal history. Include operator, version, stake, currency and round identifier.

Never share passwords, one-time codes, private keys or seed phrases. Ask authenticated support to inspect server events.

Session controls

Wheel near-misses and Deal choices can create pressure to continue. A prior slice does not make a bonus 6 or max-win result due.

Set stake, spending and time limits before play. Do not increase stakes to chase the highest tier or a longer Deal outcome.

Understanding order supports settlement review, not prediction. Use responsible-play controls and stop at the chosen boundary.

Publication checklist

  • Restrict qualifying 6 symbols to reels one, three and five.
  • Allow no more than one qualifying 6 per reel.
  • Use blue wheels only in the base game.
  • Resolve simultaneous wheels left to right.
  • Determine tier from one, two or three simultaneous bonus triggers.
  • Record red-only and guaranteed-red mode rules separately.
  • Treat numeric Deal results as spin-count replacements.
  • Upgrade by one tier on a Deal 6 and never downgrade.
  • Do not claim a numeric max-win cap without live help.
  • Verify RTP, stakes and New Zealand access from primary evidence.

Editorial assessment

SixSixSix is governed by trigger count, colour and order. The three eligible reels define the maximum three-wheel entry, while left-to-right resolution controls values. Deal Wheel can replace duration or upgrade the mode without downgrading it.

A rigorous review preserves those states and leaves RTP, cap, stakes and local access unclaimed until the deployed game supplies primary evidence.

Simultaneous trigger audit

Build a three-column trigger table for reels one, three and five. Record the landed 6 colour, whether its wheel activated and whether its final slice was the bonus 6. The tier count uses simultaneous qualifying wheel outcomes, not every 6-shaped graphic on the screen.

Timestamp the complete stopped result. Two bonus slices shown in separate animation stages can still belong to one simultaneous evaluation, while slices from separate paid rounds can never be combined.

This table provides direct evidence for the selected tier and avoids deciding from the bonus title after entry.

Operation-order worksheet

For a multi-wheel value result, write one row per active reel in left-to-right order. Each row contains opening subtotal, slice type, displayed value, operation and closing subtotal. The live help decides how the first multiplying slice acts.

Do not omit a wheel because its value is smaller or move an adding slice ahead of a multiplier. Compare the final worksheet with the credited result and account history.

When a bonus 6 or max-win slice interrupts ordinary arithmetic, record that event at its reel position and follow the deployed settlement order.

Deal timing and used offers

Maintain a flag for whether the current tier has already offered a Deal. After a numeric outcome, the flag remains used for that level. After a valid tier upgrade, open a new flag for the new level.

If a counter extension or other bonus event occurs before a Deal, preserve the current counter and let the live result show how replacement applies. Do not calculate a new total by adding the Deal number.

At the highest tier, mark Deal as unavailable. This prevents a later animation from being misreported as another choice.

Version comparison protocol

Attach every test to operator, build, currency and date. Compare eligible reels, base wheel colour, slice ranges, trigger counting, bonus starting counters, Deal values and downgrade protection individually.

Archive one three-wheel stopped result, one left-to-right value chain and one Deal upgrade with the matching help screen. These reference rounds expose real product changes and distinguish them from visual redesigns.

If primary sources conflict, retain both dated states. Never combine a red-wheel range from one build with RTP, stakes or Deal rules from another.

Practical reader decision points

Before play, verify live RTP, complete stake, numeric cap, market eligibility and responsible-play controls. During a base result, ask which eligible wheels activated and what their final slices show. During a bonus, add tier, red-wheel rule, counter and Deal history.

Those fields reconstruct the feature without implying that three triggers or a max-win slice is approaching. A sequence of misses does not create a debt in the next wheel.

After settlement, clear trigger and Deal ledgers and apply the pre-set session boundary. Bonus tier and wheel state do not carry into an unrelated paid round.

Final verification note

Before publishing a revision, reproduce the one-, two- and three-trigger routing in the current official help. Confirm that What the Hell remains unavailable for purchase and that numeric Deal outcomes still replace rather than add spins.

Where a rule cannot be reproduced, label it with the source date instead of silently presenting it as current. This protects New Zealand readers from stale market controls and unsupported configuration claims.

Keep every supporting capture securely archived.

Frequently asked questions

Where can 6 symbols land? Reels one, three and five.

How do multiple wheels resolve? From left to right.

What starts Speak of the Devil? One wheel landing a 6.

What starts Let Hell Break Loose? Two simultaneous wheel triggers.

What starts What the Hell? Three simultaneous triggers.

Can a Deal downgrade the bonus mode? No, but it can change the spin count.

Is New Zealand availability confirmed? No.

Official source

Bottom line: first record the number of simultaneous wheel triggers, then resolve their values in reel order.

How to verify the version you can actually open

A provider page proves that a title exists and describes the supplier's intended rules. It does not prove that a casino accepts players in New Zealand, that the title is enabled for a particular account, or that the highest published RTP is the version in the lobby. Treat availability, operator eligibility and product configuration as three separate checks.

Start with identity, then configuration

Open the game only through the authenticated casino lobby. The information or help panel should identify Hacksaw Gaming, the exact title and the active mathematical return. Compare the reel or grid layout, paylines or cluster rules, named features and symbol behaviour with the official product material. Similar artwork or a matching title is not enough when the help file is missing or inconsistent.

When the supplier publishes several RTP values, report all of them as configurations. Do not assume the highest option is deployed. RTP is a theoretical long-run measure across a very large number of rounds; it is not a refund rate for one player and cannot predict the next result. Volatility is different: it describes how unevenly results are distributed on the provider's scale.

Read stake controls as money, not interface decoration

Provider sheets often quote a reference range in euros. That range does not establish New Zealand-dollar support or the limits in a specific account. Before a paid round, identify the total amount that will leave the balance. If the interface separates denomination, coins and lines, verify the combined total. If Extra Bet is active, calculate its full cost before pressing spin.

Feature-buy prices are multiples of the current bet, not promised returns. A 100x purchase at a $1 stake costs $100; at a $2 stake it costs $200. Availability can vary by market and some mathematical configurations may not support the control. If the live help does not explain the price, delivered feature and active RTP, leave the option unused.

Keep simulation figures in their proper scope

A game sheet may publish a maximum result observed in a large simulation. That is not automatically the contractual maximum payout and never describes a likely session. Preserve the provider's wording, sample size and configuration. Check the live rules for a binding cap and the operator terms for any separate payout limit. Do not turn an extreme result into a promotional headline.

Audit a disputed round

If an animation freezes or a connection drops, do not repeat the wager immediately. Reopen the game through the authenticated lobby and inspect round history. Record the time, total stake, balance movement and round identifier. The result can be settled by the gaming system even when the device never displays the final animation. Send evidence through verified operator support; never disclose a password, recovery phrase or one-time code.

Read the paytable as a calculation document

The paytable should explain what creates a win, which symbols substitute, where special symbols can land and how multiple awards combine. For line games, confirm direction and active paylines. For cluster games, confirm adjacency, minimum group size and the order of collection. For respins, identify what remains locked, what resets the counter and what ends the feature. A graphic effect can illustrate those rules but cannot replace them.

Separate addition from multiplication. Several prize values may be added before a multiplier applies, while reel-specific multipliers can sometimes multiply together only when each reel participates in the same win. Reconstruct one low-stake result from game history. If the arithmetic cannot be matched to the help file, stop and ask the operator rather than guessing.

Do not confuse hit frequency with a profitable round

Provider sheets can publish hit frequency or category probabilities. A hit simply means a round returned a qualifying amount; it can be smaller than the stake. “Big”, “Mega” or “Epic” thresholds are provider reporting categories, not promises. They are useful for comparing mathematical versions only when definitions and samples are the same.

Random outcomes do not become due after a long gap. A feature that appeared repeatedly in a demo or marketing clip has no obligation to repeat in a funded session. Previous rounds do not create a debt from the next random result.

Confirm market and device behaviour independently

A title can exist in the supplier catalogue while an operator disables it for a territory, currency, device or bonus. Language localisation is not evidence of legal availability. Confirm the operator's identity, accepted countries and current lobby separately from the provider review.

On mobile, verify that balance, total bet, feature state and help remain visible without overlap. On desktop, check that browser zoom does not hide a purchase control or change the apparent denomination. Mathematical configuration should not change merely because the screen changes; if the help shows another RTP, treat it as a different deployment and record it.

Keep a compact evidence record

For any fact used in a review, save the title, provider, official URL, document date when available, access date and exact territorial scope. For a live session, add the operator domain, Game ID, RTP, currency and a non-sensitive screenshot of the help panel. This makes later corrections possible when a supplier updates a sheet or an operator changes configuration.

Missing information should remain missing. Do not estimate an RTP from results, convert a euro reference range into an operator's NZD limit, or treat another casino's configuration as evidence. A transparent “not confirmed” is more useful than a precise-looking number without the correct source.

Use limits that survive the feature design

Collection meters, expanding grids, sticky symbols and near misses can make a session feel unfinished. Unless the rules explicitly preserve progress, the visible state has no value after the round or feature ends. Set a money limit and time limit before launch, count feature buys immediately, and stop at the limit even when a meter appears close to an upgrade.

No random game is an income plan. Do not borrow, use essential funds or raise the stake to recover a loss. If play stops feeling recreational, use timeout, deposit-limit or self-exclusion tools and consult the site's responsible gambling guide.

Primary source and correction path

This guide separates documented product information from market availability. Check the official source and the game help inside the exact version offered before making a decision.

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