NZ-NI-0414 · supplier source record
The Vampires family: original chalice bonus versus the Necropolis sequels
Three official products share a gothic identity but not one ruleset. This canonical family guide separates the 25-line original from the high-volatility ten-line II and Dice editions.
Supplier sources below. Operator eligibility needs a separate check.

The Vampires family contains three Endorphina records covered on this one canonical URL: the original The Vampires, The Vampires II and The Vampires II Dice. Their themes overlap, but their structures do not. The original uses 25 lines, low volatility and a separate chalice bonus. Both sequels use 10 lines, high volatility and a Necropolis step before Free Games.
Combining the editions is useful only if the differences remain explicit. A reader should identify the loaded title and product ID before applying any rule, RTP or paytable value. None of the supplier pages alone proves availability through a New Zealand operator.
Version comparison
| Field | The Vampires | The Vampires II | The Vampires II Dice |
|---|---|---|---|
| Grid | 5×3 | 5×3 | 5×3 |
| Fixed paylines | 25 | 10 | 10 |
| Provider RTP | 96.07% | 96.06% | 96.06% |
| Volatility | Low | High | High |
| Bet reference | €0.25–€200 | €0.10–€120 | €0.10–€120 |
| Provider status | Approved | Approved | Approved |
These are official-page references checked on 8 October 2026. The one-basis-point RTP difference is real in the published records, but it is not the most important distinction. The lines, volatility and feature route change far more substantially.
Original The Vampires
The first game runs on 25 fixed paylines. A bat is Wild and substitutes for ordinary symbols except Scatter and Bonus. The supplier lists five Wilds at 300× base bet. The male character is the top regular symbol, with five listed at 20× base bet.
The vampire couple is Scatter. Three or more Scatters award 10 Free Games, while five Scatters are listed at 100× base bet. Save the line paytable and Scatter table separately so a count award is not forced onto a payline.
The original also uses a chalice Bonus symbol. Three or more chalices on an active payline trigger another bonus game. The public summary available for this audit does not publish the complete interaction inside that bonus, so its live help is essential. Do not fill the gap using Necropolis rules from the sequel.
Original Free Games and triggers
The 10-Free-Games award belongs to the original’s three-or-more-Scatter trigger. Record the exact Scatter count, any count award and starting counter. If further Scatters can modify the feature, rely on the loaded help rather than assuming a retrigger pattern.
The bat Wild’s exclusions remain important. It cannot turn a near-miss chalice arrangement into a Bonus trigger and cannot substitute for the couple Scatter. When a screenshot contains bats and feature symbols together, classify each role before calculating the result.
The public page lists Multiplier among the feature tags, but the live paytable must establish where and how that multiplier applies. A broad catalogue tag is not enough to assign a value to a specific round.
The Vampires II structure
The sequel reduces the game to 10 fixed paylines and changes volatility from low to high. Its Wild substitutes for regular symbols but not Scatter. Endorphina states that, for line and Scatter combinations, only the highest win is paid. That settlement rule deserves a screenshot from the live help because it determines how overlapping combinations are treated.
Van Helsing is the top regular symbol in II, listed at 25× base bet for five. Dracula is listed at 20× for five. These anchors help distinguish II from the original, whose high-symbol table and line count differ.
Three or more Scatters award six Free Games. Before the feature starts, the game enters Necropolis, where graves reveal bonuses that will be used during Free Games. This pre-feature step is not present in the original rules described above.
Necropolis grave counts
The supplier description links the number of Scatters to uncovered graves: three Scatters open three graves, four open four and five open five. A sunny Necropolis state doubles the number of bonuses. Record the Scatter count, environment state, graves selected or revealed and every bonus attached to the feature.
Do not rewrite “doubles the number of bonuses” as “doubles every prize”. The former changes how many bonus modifiers are collected; the latter would change award values. Only the loaded help can justify more specific arithmetic.
Use a grave ledger with columns for grave number, revealed modifier, scope and duration. A modifier may apply throughout Free Games, to a particular spin or under another stated condition. The artwork alone does not reveal that scope.
Necropolis bonus inventory
Endorphina names extra games, ×1 or ×2 multipliers, sticky Wilds, moving Wilds, extra Wilds, random Wilds and stacked symbols among the possible grave bonuses. These effects should not be collapsed into a generic “enhanced spins” description.
For extra games, record the counter addition. For a multiplier, record the value and the wins to which it applies. For sticky and moving Wilds, note starting position and every later position. Extra or random Wilds need an event timestamp, while stacked symbols need the affected symbol and reel coverage.
Several modifiers can coexist after multiple graves. Preserve them as separate rows and reconcile each feature spin against the active set. This is especially important when a moving Wild is also present alongside random Wild additions.
The Vampires II Dice
The Dice edition publishes the same 5×3 grid, ten lines, 96.06% RTP, high volatility and €0.10–€120 reference range as The Vampires II. Its public description also carries the six-Free-Games trigger and Necropolis grave system.
The presentation changes to dice-oriented symbols. The top male character representation is listed at 25× base bet for five. Despite the structural similarities, record Dice as a distinct product ID and title. A visual reskin can still have a different certified file or later revision.
The official records support a close family comparison, not a claim that every deployment is byte-for-byte identical. Compare the live help pages side by side if deciding between the two.
Why the editions cannot share one rule table
The original has 25 lines, low volatility, 10 Free Games from three or more Scatters and a separate chalice bonus. The sequels have ten lines, high volatility, six Free Games and a grave-selection stage. Applying the sequel’s Necropolis bonuses to the original would be a factual error.
Likewise, the original’s five-Wild 300× value should not be copied into II or Dice without their own paytable evidence. The family theme and character names are not mathematical proof.
This page therefore uses one URL for search intent and maintenance while retaining three configuration sheets. A correction to one edition does not silently rewrite the other two.
Bonus Pop and Risk
All three official pages list Risk and Bonus Pop among their available features. Endorphina warns that Bonus Pop can depend on casino and jurisdiction. The supplier listing does not guarantee that an NZ-facing account will show the purchase control.
If Bonus Pop is visible, capture its cost, destination feature, displayed RTP note and confirmation text. Keep the purchase debit separate from a naturally triggered feature. If absent, label it unavailable in that checked build.
For Risk, save the original settled amount before accepting any gamble. It follows a win and should not be inserted into line, Scatter or Necropolis calculations. A player can decline the option; using it is not required to complete the game’s rules.
RTP comparisons without false precision
The original’s published 96.07% and the sequels’ 96.06% are theoretical long-run settings. A 0.01 percentage-point difference is not a prediction that one short session will return more. Volatility changes from low to high, which more directly describes the provider’s expected distribution category.
The exact deployed RTP may differ. If live help shows another figure, report it with edition, version, operator and date. Never average family percentages into one “Vampires RTP”. If no percentage is displayed, mark the deployment unverified.
Euro reference ranges are also edition metadata. They do not confirm NZD limits and cannot be established by simple currency conversion.
Mobile review for three editions
On mobile, first make sure the title or information panel reveals the edition. A cropped reel view can make II and Dice ambiguous. Save the product ID before starting a round audit.
For the original, test access to the 25-line map and chalice help. For II and Dice, ensure Necropolis grave labels, collected modifiers and the six-spin counter remain readable. Rotate the device and enlarge text; no close button or confirmation control should move outside the viewport.
After a reconnect during Necropolis or Free Games, compare the round ID, grave ledger and counter. A replayed reveal is not a second award. Use transaction history to verify final settlement.
Demo access may help locate rules where allowed. It does not prove real-money availability or configuration equality with an operator build.
Evidence workflow for the original
Create a header containing edition, product ID, operator, version, date, device, currency, total stake and live RTP. Capture the 25-line map, bat Wild exclusions, couple Scatter table and chalice trigger.
For a Free Games round, attach the ten-spin counter to the trigger spin and track any changes. For a chalice round, record the three-plus symbols on an active line and every subsequent bonus state. Do not use the sequel’s grave ledger.
Reconcile opening balance, single debit and closing credit through history. Store line, Scatter and bonus components beneath the same parent ID.
Evidence workflow for II and Dice
Begin with the ten-line map and highest-win-only wording. Capture the Scatter count and six-spin trigger, then open a Necropolis ledger. Record normal or sunny state, number of graves and each revealed modifier.
During Free Games, add a column for active modifiers to every spin. Track Wild position changes and multiplier scope rather than merely saving the last screen. The final feature credit should reconcile with history without adding grave animations as independent prizes.
If comparing II with Dice, repeat the process for both product IDs. Similar rules do not justify reusing one build’s screenshots as evidence for the other.
Common family mistakes
- Calling the original a ten-line game.
- Giving the original six Free Games instead of its published ten.
- Adding Necropolis to the first game.
- Applying the original bat’s 300× anchor to both sequels.
- Treating “sunny doubles bonuses” as a blanket ×2 win multiplier.
- Describing Bonus Pop as universally available.
- Publishing one family RTP without naming its edition.
- Claiming the supplier pages prove New Zealand operator access.
These mistakes disappear when edition identity is the first field in every record.
Choosing between the versions
The original may suit readers who want more paylines, low provider-labelled volatility and a classic Free Games plus separate bonus structure. II and Dice may suit those who want a more concentrated ten-line format and a pre-feature modifier selection.
The choice between II and Dice is largely presentational on the published facts, but the live product file still needs checking. No edition can be called better from RTP alone, and no feature structure guarantees a profitable session.
Final assessment
The Vampires name covers two distinct mathematical generations. The 25-line original uses a chalice bonus and ten Free Games; The Vampires II and II Dice use ten lines, six Free Games and Necropolis modifiers. Keeping all three on one canonical page solves the family search task without pretending they are one game.
Use the provider pages to identify each structure. Then confirm the loaded edition, RTP, currency, Bonus Pop status and exact help in the operator session. Those deployment facts are not established by theme or catalogue presence.
Official and related sources
- The Vampires official product page
- The Vampires II official product page
- The Vampires II Dice official product page
- Endorphina catalogue guide
- Book of Vlad family comparison
- Responsible gambling guide
- Corrections policy
How to verify the version you can actually open
A provider page proves that a title exists and describes the supplier's intended rules. It does not prove that a casino accepts players in New Zealand, that the title is enabled for a particular account, or that the highest published RTP is the version in the lobby. Treat availability, operator eligibility and product configuration as three separate checks.
Start with identity, then configuration
Open the game only through the authenticated casino lobby. The information or help panel should identify Endorphina, the exact title and the active mathematical return. Compare the reel or grid layout, paylines or cluster rules, named features and symbol behaviour with the official product material. Similar artwork or a matching title is not enough when the help file is missing or inconsistent.
When the supplier publishes several RTP values, report all of them as configurations. Do not assume the highest option is deployed. RTP is a theoretical long-run measure across a very large number of rounds; it is not a refund rate for one player and cannot predict the next result. Volatility is different: it describes how unevenly results are distributed on the provider's scale.
Read stake controls as money, not interface decoration
Provider sheets often quote a reference range in euros. That range does not establish New Zealand-dollar support or the limits in a specific account. Before a paid round, identify the total amount that will leave the balance. If the interface separates denomination, coins and lines, verify the combined total. If Extra Bet is active, calculate its full cost before pressing spin.
Feature-buy prices are multiples of the current bet, not promised returns. A 100x purchase at a $1 stake costs $100; at a $2 stake it costs $200. Availability can vary by market and some mathematical configurations may not support the control. If the live help does not explain the price, delivered feature and active RTP, leave the option unused.
Keep simulation figures in their proper scope
A game sheet may publish a maximum result observed in a large simulation. That is not automatically the contractual maximum payout and never describes a likely session. Preserve the provider's wording, sample size and configuration. Check the live rules for a binding cap and the operator terms for any separate payout limit. Do not turn an extreme result into a promotional headline.
Audit a disputed round
If an animation freezes or a connection drops, do not repeat the wager immediately. Reopen the game through the authenticated lobby and inspect round history. Record the time, total stake, balance movement and round identifier. The result can be settled by the gaming system even when the device never displays the final animation. Send evidence through verified operator support; never disclose a password, recovery phrase or one-time code.
Read the paytable as a calculation document
The paytable should explain what creates a win, which symbols substitute, where special symbols can land and how multiple awards combine. For line games, confirm direction and active paylines. For cluster games, confirm adjacency, minimum group size and the order of collection. For respins, identify what remains locked, what resets the counter and what ends the feature. A graphic effect can illustrate those rules but cannot replace them.
Separate addition from multiplication. Several prize values may be added before a multiplier applies, while reel-specific multipliers can sometimes multiply together only when each reel participates in the same win. Reconstruct one low-stake result from game history. If the arithmetic cannot be matched to the help file, stop and ask the operator rather than guessing.
Do not confuse hit frequency with a profitable round
Provider sheets can publish hit frequency or category probabilities. A hit simply means a round returned a qualifying amount; it can be smaller than the stake. “Big”, “Mega” or “Epic” thresholds are provider reporting categories, not promises. They are useful for comparing mathematical versions only when definitions and samples are the same.
Random outcomes do not become due after a long gap. A feature that appeared repeatedly in a demo or marketing clip has no obligation to repeat in a funded session. Previous rounds do not create a debt from the next random result.
Confirm market and device behaviour independently
A title can exist in the supplier catalogue while an operator disables it for a territory, currency, device or bonus. Language localisation is not evidence of legal availability. Confirm the operator's identity, accepted countries and current lobby separately from the provider review.
On mobile, verify that balance, total bet, feature state and help remain visible without overlap. On desktop, check that browser zoom does not hide a purchase control or change the apparent denomination. Mathematical configuration should not change merely because the screen changes; if the help shows another RTP, treat it as a different deployment and record it.
Keep a compact evidence record
For any fact used in a review, save the title, provider, official URL, document date when available, access date and exact territorial scope. For a live session, add the operator domain, Game ID, RTP, currency and a non-sensitive screenshot of the help panel. This makes later corrections possible when a supplier updates a sheet or an operator changes configuration.
Missing information should remain missing. Do not estimate an RTP from results, convert a euro reference range into an operator's NZD limit, or treat another casino's configuration as evidence. A transparent “not confirmed” is more useful than a precise-looking number without the correct source.
Use limits that survive the feature design
Collection meters, expanding grids, sticky symbols and near misses can make a session feel unfinished. Unless the rules explicitly preserve progress, the visible state has no value after the round or feature ends. Set a money limit and time limit before launch, count feature buys immediately, and stop at the limit even when a meter appears close to an upgrade.
No random game is an income plan. Do not borrow, use essential funds or raise the stake to recover a loss. If play stops feeling recreational, use timeout, deposit-limit or self-exclusion tools and consult the site's responsible gambling guide.
Primary source and correction path
This guide separates documented product information from market availability. Check the official source and the game help inside the exact version offered before making a decision.
