NZ-NI-0463 · supplier source record

Mongol Treasures II: Archery Competition bonus guide

Mongol Treasures II turns the base grid into a target-and-shield collector. Scatter count sets the entry multiplier, while locked symbols, three attempts and bull's-eye hits determine the feature record.

Supplier sources below. Operator eligibility needs a separate check.

Original editorial artwork of an archer aiming at a five-by-three target and shield collector on the steppe
Original editorial artwork; it is not official Endorphina game art.

Mongol Treasures II: Archery Competition is a five-reel, three-row Endorphina slot with ten paylines. The provider page checked on 8 October 2026 publishes 96.06% RTP, high volatility and a €0.10–€100 reference stake range. Its bonus turns the base display into a 5×3 collector of targets, shields and pattern symbols.

The supplier profile does not confirm availability at a New Zealand operator. Verify the full title, version, currency, RTP and active help after loading the game.

Published configuration

Field Provider value
Grid 5×3
Paylines 10
Provider RTP 96.06%
Volatility High
Bet reference €0.10–€100
Bonus trigger 3, 4 or 5 Scatters
Starting attempts 3

These values identify a dated provider build. Do not merge them with a different live setting or convert euro endpoints into NZD limits.

Base-game symbols

The woman is Wild and substitutes for all symbols except Scatter and Token. Endorphina says Wild appears only in the main game. The Mongol is the top ordinary symbol, with five paying 500× base bet; the white horse follows at 200× base bet.

Ordinary matches follow enabled paylines through adjacent reels from the left. Scatters count at any position. Trace lines separately and define “base bet” from current help before translating a multiplier to money.

Do not carry the woman Wild into the Archery grid. That feature has its own target, shield and pattern symbol roles.

Scatter-count entry multiplier

Three, four or five Scatters trigger the Archery Competition Bonus with entry multipliers of ×1, ×2 and ×4 respectively. Record the complete trigger screen and Scatter count before the feature begins.

The factor should be connected to the feature according to live help, not blindly applied to every visible number. Capture where the game displays it and how the final summary incorporates it.

If a history entry already includes the entry factor, do not multiply the credited total again. Preserve the unmodified component display if available.

Collector symbol roles

During the bonus, each of the 15 positions can show a shield, target or traditional pattern. Targets and shields remain locked, while pattern symbols allow the reels to continue spinning.

A shield guarantees an additional award revealed at the end. Bronze, silver and gold shields publish 25×, 50× and 100× total bet respectively. Label each shield by colour and coordinate instead of summing from memory.

A target starts an archery sequence once the reels stop. Each bull’s-eye increases the target-related award. Record the number of targets, arrows and successful hits independently.

Three-attempt counter

The bonus begins with three attempts. Landing one or more new targets or shields resets the counter to three. A pattern-only result does not create a new locked award; follow the live counter for its exact continuation effect.

Use a ledger with attempt number, counter before spin, new targets, new shields, counter after spin and occupied cells. Multiple qualifying objects in one spin still produce one reset event, though they occupy separate positions.

The sequence ends according to the active help when attempts expire or the field reaches its completion state. Save the final grid before the reveal summary replaces it.

Target-hit reward

Target hits are counted at the end. The supplier describes a reward up to 4,000× total bet depending on the number of bull’s-eyes and total bet. This is an upper published value, not a promised result from merely entering the bonus.

Do not interpolate an unpublished table. Capture the hit count and displayed multiplier for the observed round. Keep shield awards separate from target rewards until the final summary shows their aggregation.

If an arrow animation is too fast, use the end-of-feature counter rather than estimating hits visually. A round ID and summary screen are stronger evidence than replaying from memory.

Worked feature record

Suppose four Scatters trigger the ×2 entry state. The first collector spin lands a bronze shield and target; record two locked cells and a reset to three. After an empty step, a gold shield arrives and resets the counter again. When the collector closes, note every arrow hit.

List bronze at 25× total bet and gold at 100× total bet, then record the target award shown for the hit count. Apply the ×2 factor only as the current summary instructs. Compare the final combined value with history.

This method distinguishes entry factor, guaranteed shield values and variable target reward—three separate layers that promotional descriptions often compress.

Risk and Bonus Pop

Classic Risk can offer up to ten doubling decisions after an eligible win. It is separate from the Archery entry multiplier and collector rewards. Preserve the amount offered to Risk and its outcome independently.

Bonus Pop is listed and may depend on jurisdiction or operator settings. If visible, save its cost and any changed conditions. A paid route should not be used to claim a natural trigger rate.

Decline optional controls for the first mechanics audit, then test them as distinct paths if needed.

RTP, volatility and limits

The 96.06% RTP is a long-run theoretical setting. It cannot predict a Scatter count, shield colour or bull’s-eye total. High volatility is the provider’s distribution label, not a guarantee of reaching 4,000×.

The €0.10–€100 range is a supplier reference. It does not prove local currency limits or access. Record the account’s actual total stake and currency.

A nearly full collector does not improve the probability of the next result. Set a spend and time ceiling before play rather than extending a session after a near completion.

Mobile and evidence checklist

On mobile, verify that all 15 cells, attempt counter, shield colours, target count and summary remain visible. Open history before the first wager and avoid rotation if it reloads the feature.

Save:

  • title, provider and version;
  • current RTP and currency;
  • line map and Wild exclusions;
  • trigger Scatter count and entry factor;
  • every locked target and shield;
  • attempt resets and final hit count;
  • final summary and round ID;
  • domain and check date.

The official demo supports rules inspection but does not establish the same real-money build or NZ availability.

Reconstructing a shield reveal

Because shield values are revealed at the end, keep a coordinate map during collection. Label rows A–C and columns 1–5, then enter B25, S50 or G100 only after the relevant bronze, silver or gold reveal is shown. The notation preserves both position and published total-bet multiplier without relying on shield colour alone.

Count targets in a separate column. One target position can initiate an archery sequence containing several arrows, so “targets collected” and “bull’s-eyes scored” are not the same quantity. Photograph the target grid before the shooting animation and the hit total after it. The difference matters when checking the provider’s variable award.

At settlement, list three components: shield total, target-hit award and entry factor. Follow the build’s displayed order. If the ×2 or ×4 entry factor is already included in the component values, applying it again would overstate the result. Round history and the feature summary should resolve that question.

Why a full-looking grid is not enough

A visually busy collector can contain pattern symbols that are not locked prizes. Completion should be judged using occupied target and shield positions plus the current counter, not by the amount of artwork on screen. Similarly, a gold shield’s 100× total-bet value is guaranteed for that collected token, but it says nothing about the number of bull’s-eyes that will follow.

For an interrupted mobile session, save the counter and every locked coordinate before reconnecting. If the restored screen differs, submit both images and the parent round ID rather than attempting to recreate an arrow count manually.

The same coordinate sheet helps distinguish a feature restart from a restored state. A legitimate restoration should retain the documented locked targets and shields or provide a history entry explaining settlement. If the counter or objects change after reconnection, stop the session, capture the new state and ask the operator to reconcile it before relying on the displayed award.

Common interpretation errors

  • Using the base-game Wild inside the collector.
  • Applying ×4 to a three-Scatter trigger.
  • Treating pattern symbols as locked awards.
  • Counting several new objects as several counter resets.
  • Combining shields and targets before the summary.
  • Presenting 4,000× as a guaranteed full-grid award.
  • Mixing Risk doubling with the entry multiplier.
  • Claiming New Zealand access from the provider catalogue.

Final assessment

Mongol Treasures II is best audited as three linked systems: Scatter count selects the entry factor, targets and shields reset a three-attempt collector, and the closing sequence values shields and bull’s-eye hits.

The provider page supplies unusually specific evidence for each layer. Current help remains necessary for exact settlement order, complete paytable, wager definitions and the configuration delivered to the account.

How to verify the version you can actually open

A provider page proves that a title exists and describes the supplier's intended rules. It does not prove that a casino accepts players in New Zealand, that the title is enabled for a particular account, or that the highest published RTP is the version in the lobby. Treat availability, operator eligibility and product configuration as three separate checks.

Start with identity, then configuration

Open the game only through the authenticated casino lobby. The information or help panel should identify Endorphina, the exact title and the active mathematical return. Compare the reel or grid layout, paylines or cluster rules, named features and symbol behaviour with the official product material. Similar artwork or a matching title is not enough when the help file is missing or inconsistent.

When the supplier publishes several RTP values, report all of them as configurations. Do not assume the highest option is deployed. RTP is a theoretical long-run measure across a very large number of rounds; it is not a refund rate for one player and cannot predict the next result. Volatility is different: it describes how unevenly results are distributed on the provider's scale.

Read stake controls as money, not interface decoration

Provider sheets often quote a reference range in euros. That range does not establish New Zealand-dollar support or the limits in a specific account. Before a paid round, identify the total amount that will leave the balance. If the interface separates denomination, coins and lines, verify the combined total. If Extra Bet is active, calculate its full cost before pressing spin.

Feature-buy prices are multiples of the current bet, not promised returns. A 100x purchase at a $1 stake costs $100; at a $2 stake it costs $200. Availability can vary by market and some mathematical configurations may not support the control. If the live help does not explain the price, delivered feature and active RTP, leave the option unused.

Keep simulation figures in their proper scope

A game sheet may publish a maximum result observed in a large simulation. That is not automatically the contractual maximum payout and never describes a likely session. Preserve the provider's wording, sample size and configuration. Check the live rules for a binding cap and the operator terms for any separate payout limit. Do not turn an extreme result into a promotional headline.

Audit a disputed round

If an animation freezes or a connection drops, do not repeat the wager immediately. Reopen the game through the authenticated lobby and inspect round history. Record the time, total stake, balance movement and round identifier. The result can be settled by the gaming system even when the device never displays the final animation. Send evidence through verified operator support; never disclose a password, recovery phrase or one-time code.

Read the paytable as a calculation document

The paytable should explain what creates a win, which symbols substitute, where special symbols can land and how multiple awards combine. For line games, confirm direction and active paylines. For cluster games, confirm adjacency, minimum group size and the order of collection. For respins, identify what remains locked, what resets the counter and what ends the feature. A graphic effect can illustrate those rules but cannot replace them.

Separate addition from multiplication. Several prize values may be added before a multiplier applies, while reel-specific multipliers can sometimes multiply together only when each reel participates in the same win. Reconstruct one low-stake result from game history. If the arithmetic cannot be matched to the help file, stop and ask the operator rather than guessing.

Do not confuse hit frequency with a profitable round

Provider sheets can publish hit frequency or category probabilities. A hit simply means a round returned a qualifying amount; it can be smaller than the stake. “Big”, “Mega” or “Epic” thresholds are provider reporting categories, not promises. They are useful for comparing mathematical versions only when definitions and samples are the same.

Random outcomes do not become due after a long gap. A feature that appeared repeatedly in a demo or marketing clip has no obligation to repeat in a funded session. Previous rounds do not create a debt from the next random result.

Confirm market and device behaviour independently

A title can exist in the supplier catalogue while an operator disables it for a territory, currency, device or bonus. Language localisation is not evidence of legal availability. Confirm the operator's identity, accepted countries and current lobby separately from the provider review.

On mobile, verify that balance, total bet, feature state and help remain visible without overlap. On desktop, check that browser zoom does not hide a purchase control or change the apparent denomination. Mathematical configuration should not change merely because the screen changes; if the help shows another RTP, treat it as a different deployment and record it.

Keep a compact evidence record

For any fact used in a review, save the title, provider, official URL, document date when available, access date and exact territorial scope. For a live session, add the operator domain, Game ID, RTP, currency and a non-sensitive screenshot of the help panel. This makes later corrections possible when a supplier updates a sheet or an operator changes configuration.

Missing information should remain missing. Do not estimate an RTP from results, convert a euro reference range into an operator's NZD limit, or treat another casino's configuration as evidence. A transparent “not confirmed” is more useful than a precise-looking number without the correct source.

Use limits that survive the feature design

Collection meters, expanding grids, sticky symbols and near misses can make a session feel unfinished. Unless the rules explicitly preserve progress, the visible state has no value after the round or feature ends. Set a money limit and time limit before launch, count feature buys immediately, and stop at the limit even when a meter appears close to an upgrade.

No random game is an income plan. Do not borrow, use essential funds or raise the stake to recover a loss. If play stops feeling recreational, use timeout, deposit-limit or self-exclusion tools and consult the site's responsible gambling guide.

Primary source and correction path

This guide separates documented product information from market availability. Check the official source and the game help inside the exact version offered before making a decision.

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